Virtual Reality (VR) environments are used as a way to let humans experiment with algorithms, techniques, and situations in various application areas, including emergency management, serious games, smart manufacturing, and precision agriculture. They are especially relevant when experiments in the real world may be harmful to human operators. As VR environments are the closest possible faithful replicas of real environments, many recent works focus on the employment of such tools as a means to generate synthetic datasets that can be used for training machine and deep learning models, especially in situations where obtaining real datasets can be difficult. In this paper, we introduce a strategy to generate a dataset for pose estimation in the challenging scenario of precision agriculture. Finally, the quality of the generated dataset was evaluated.

Generating and Evaluating Synthetic Data in Virtual Reality Simulation Environments for Pose Estimation / Sabbella, SANDEEP REDDY; Serrarens, Pascal; Leotta, Francesco; Nardi, Daniele. - (2024), pp. 2319-2326. (Intervento presentato al convegno IEEE International Workshop on Robot and Human Communication (ROMAN) 2024 tenutosi a Pasadena, California, USA) [10.1109/RO-MAN60168.2024.10731179].

Generating and Evaluating Synthetic Data in Virtual Reality Simulation Environments for Pose Estimation

Sandeep Reddy Sabbella
;
Francesco Leotta
Writing – Review & Editing
;
Daniele Nardi
Supervision
2024

Abstract

Virtual Reality (VR) environments are used as a way to let humans experiment with algorithms, techniques, and situations in various application areas, including emergency management, serious games, smart manufacturing, and precision agriculture. They are especially relevant when experiments in the real world may be harmful to human operators. As VR environments are the closest possible faithful replicas of real environments, many recent works focus on the employment of such tools as a means to generate synthetic datasets that can be used for training machine and deep learning models, especially in situations where obtaining real datasets can be difficult. In this paper, we introduce a strategy to generate a dataset for pose estimation in the challenging scenario of precision agriculture. Finally, the quality of the generated dataset was evaluated.
2024
IEEE International Workshop on Robot and Human Communication (ROMAN) 2024
Training;Precision agriculture;Visualization;Pose estimation;Employment;Virtual environments;Data models;Robustness;Synthetic data;Testing;Synthetic Data;Digital twins;Virtual Simulation;HRI;Virtual characters
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
Generating and Evaluating Synthetic Data in Virtual Reality Simulation Environments for Pose Estimation / Sabbella, SANDEEP REDDY; Serrarens, Pascal; Leotta, Francesco; Nardi, Daniele. - (2024), pp. 2319-2326. (Intervento presentato al convegno IEEE International Workshop on Robot and Human Communication (ROMAN) 2024 tenutosi a Pasadena, California, USA) [10.1109/RO-MAN60168.2024.10731179].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1727061
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