Background: the aim of this pilot study was to evaluate whether proprioceptive-motor training using the Wii Balance Board (WBB) might improve postural sway in healthy subjects. Methods: twenty-five healthy subjects were trained for six weeks (two sessions per week) with 5 “video games”: Wii Fit Plus (WFP) program. Before and after training: Basic Balance, Single-leg Balance, Agility, Stability and Motion (lower limb: right-left and both leg) were measured using the Wii Balance Board. Results: the Wilcoxon Test showed improvements at the end of the training program compared to the baseline conditions. Basic Balance increased during the WFP (33.33%) and was associated with a 19.92% decrease in center of pressure (COP) lenght. The Single-leg Balance results incremented after the WFP (left 29.09% vs. right 47.92%) and accompanied by a decrement in COP (left 28.71% vs. right 30.45%). The values for the Agility test increased both in WFP and COP (28.57% and 58.57%, respectively). The Stability test scores increased in the WFP (66.67%) along with a consequent decrease in COP (10.53%). Finally, the Motion test values increased in the WFP (73.17%), whilst COP for this test decreased (12.02%). These results indicate that 6 weeks of virtual training produced a good adaptability. Younger participants (<20 years) demonstrated to be more responsive to dynamic stimulation with respect to those >20 years. ConclusionS: significant improvements in all participants were observed, indicating that virtual training can influence posture and balance in healthy people. Because of its characteristics of low cost and easy availability, a portable system for balance training for everyone offers the possibility to more readily measure motor skill and to gauge improvement.

Effectiveness of perceptual training- proprioceptive feedback in a virtual visual diverse group of healthy subjects: A pilot study / Vando, Stefano; Unim, BRIGID ANDOUNIMYE; Cassarino, Salvatore A.; Padulo, Johnny; Masala, Daniele. - In: EPIDEMIOLOGY BIOSTATISTICS AND PUBLIC HEALTH. - ISSN 2282-0930. - STAMPA. - 10:2(2013), pp. e88441-e88449. [10.2427/8844]

Effectiveness of perceptual training- proprioceptive feedback in a virtual visual diverse group of healthy subjects: A pilot study

UNIM, BRIGID ANDOUNIMYE;
2013

Abstract

Background: the aim of this pilot study was to evaluate whether proprioceptive-motor training using the Wii Balance Board (WBB) might improve postural sway in healthy subjects. Methods: twenty-five healthy subjects were trained for six weeks (two sessions per week) with 5 “video games”: Wii Fit Plus (WFP) program. Before and after training: Basic Balance, Single-leg Balance, Agility, Stability and Motion (lower limb: right-left and both leg) were measured using the Wii Balance Board. Results: the Wilcoxon Test showed improvements at the end of the training program compared to the baseline conditions. Basic Balance increased during the WFP (33.33%) and was associated with a 19.92% decrease in center of pressure (COP) lenght. The Single-leg Balance results incremented after the WFP (left 29.09% vs. right 47.92%) and accompanied by a decrement in COP (left 28.71% vs. right 30.45%). The values for the Agility test increased both in WFP and COP (28.57% and 58.57%, respectively). The Stability test scores increased in the WFP (66.67%) along with a consequent decrease in COP (10.53%). Finally, the Motion test values increased in the WFP (73.17%), whilst COP for this test decreased (12.02%). These results indicate that 6 weeks of virtual training produced a good adaptability. Younger participants (<20 years) demonstrated to be more responsive to dynamic stimulation with respect to those >20 years. ConclusionS: significant improvements in all participants were observed, indicating that virtual training can influence posture and balance in healthy people. Because of its characteristics of low cost and easy availability, a portable system for balance training for everyone offers the possibility to more readily measure motor skill and to gauge improvement.
2013
Adaptability; Interactivity; Motor control; Platform force feedback; Proprioception; Virtual training; Wii Balance Board; Epidemiology; Health Policy; Public Health, Environmental and Occupational Health; Community and Home Care
01 Pubblicazione su rivista::01a Articolo in rivista
Effectiveness of perceptual training- proprioceptive feedback in a virtual visual diverse group of healthy subjects: A pilot study / Vando, Stefano; Unim, BRIGID ANDOUNIMYE; Cassarino, Salvatore A.; Padulo, Johnny; Masala, Daniele. - In: EPIDEMIOLOGY BIOSTATISTICS AND PUBLIC HEALTH. - ISSN 2282-0930. - STAMPA. - 10:2(2013), pp. e88441-e88449. [10.2427/8844]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/932029
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