Augmented Reality (AR) aims to enhance a person’s vision of the real world with useful information about the surrounding environment. Amongst all the possible applications, AR systems can be very useful as visualization tools for structural and environmental monitoring. While the large majority of AR systems run on a laptop or on a head-mounted device, the advent of smartphones have created new opportunities. One of the most important functionality of an AR system is the ability of the device to self localize. This can be achieved through visual odometry, a very challenging task for smartphone. Indeed, on most of the available smartphone AR applications, self localization is achieved through GPS and/or inertial sensors. Hence, developing an AR system on a mobile phone also poses new challenges due to the limited amount of computational resources. In this paper we describe the development of a egomotion estimation algorithm for an Android smartphone. We also present an approach based on an Extended Kalman Filter for improving localization accuracy integrating the information from inertial sensors. The implemented solution achieves a localization accuracy comparable to the PC implementation while running on an Android device.

Augmented Reality (AR) aims to enhance a person’s vision of the real world with useful information about the surrounding environment. Amongst all the possible applications, AR systems can be very useful as visualization tools for structural and environmental monitoring. While the large majority of AR systems run on a laptop or on a head-mounted device, the advent of smartphones have created new opportunities. One of the most important functionality of an AR system is the ability of the device to self localize. This can be achieved through visual odometry, a very challenging task for smartphone. Indeed, on most of the available smartphone AR applications, self localization is achieved through GPS and/or inertial sensors. Hence, developing an AR system on a mobile phone also poses new challenges due to the limited amount of computational resources. In this paper we describe the development of a egomotion estimation algorithm for an Android smartphone. We also present an approach based on an Extended Kalman Filter for improving localization accuracy integrating the information from inertial sensors. The implemented solution achieves a localization accuracy comparable to the PC implementation while running on an Android device.

Visual-inertial Tracking on Android for Augmented Reality Applications / Porzi, L; Ricci, E; Ciarfuglia, T; Zanin, M. - (2012), pp. 35-41. (Intervento presentato al convegno Environmental Energy and Structural Monitoring Systems (EESMS) tenutosi a Perugia, Italy) [10.1109/EESMS.2012.6348402].

Visual-inertial Tracking on Android for Augmented Reality Applications

Ciarfuglia T;
2012

Abstract

Augmented Reality (AR) aims to enhance a person’s vision of the real world with useful information about the surrounding environment. Amongst all the possible applications, AR systems can be very useful as visualization tools for structural and environmental monitoring. While the large majority of AR systems run on a laptop or on a head-mounted device, the advent of smartphones have created new opportunities. One of the most important functionality of an AR system is the ability of the device to self localize. This can be achieved through visual odometry, a very challenging task for smartphone. Indeed, on most of the available smartphone AR applications, self localization is achieved through GPS and/or inertial sensors. Hence, developing an AR system on a mobile phone also poses new challenges due to the limited amount of computational resources. In this paper we describe the development of a egomotion estimation algorithm for an Android smartphone. We also present an approach based on an Extended Kalman Filter for improving localization accuracy integrating the information from inertial sensors. The implemented solution achieves a localization accuracy comparable to the PC implementation while running on an Android device.
2012
Environmental Energy and Structural Monitoring Systems (EESMS)
Augmented Reality (AR) aims to enhance a person’s vision of the real world with useful information about the surrounding environment. Amongst all the possible applications, AR systems can be very useful as visualization tools for structural and environmental monitoring. While the large majority of AR systems run on a laptop or on a head-mounted device, the advent of smartphones have created new opportunities. One of the most important functionality of an AR system is the ability of the device to self localize. This can be achieved through visual odometry, a very challenging task for smartphone. Indeed, on most of the available smartphone AR applications, self localization is achieved through GPS and/or inertial sensors. Hence, developing an AR system on a mobile phone also poses new challenges due to the limited amount of computational resources. In this paper we describe the development of a egomotion estimation algorithm for an Android smartphone. We also present an approach based on an Extended Kalman Filter for improving localization accuracy integrating the information from inertial sensors. The implemented solution achieves a localization accuracy comparable to the PC implementation while running on an Android device.
Android; Sensor fusion; Augmented reality
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
Visual-inertial Tracking on Android for Augmented Reality Applications / Porzi, L; Ricci, E; Ciarfuglia, T; Zanin, M. - (2012), pp. 35-41. (Intervento presentato al convegno Environmental Energy and Structural Monitoring Systems (EESMS) tenutosi a Perugia, Italy) [10.1109/EESMS.2012.6348402].
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