The diffusion of the internet paradigm in each aspect of human life continuously fosters the widespread of new technologies and related services. In the Future Internet scenario, where 5G telecommunication facilities will interact with the internet of things world, analyzing in real time big amounts of data to feed a potential infinite set of services belonging to different administrative domains, the role of a federated service discovery will become crucial. In this paper the authors propose a distributed workload control algorithm to handle efficiently the service discovery requests, with the aim of minimizing the overall latencies experienced by the requesting user agents. The authors propose an algorithm based on the Wardrop equilibrium, which is a gametheoretical concept, applied to the federated service discovery domain. The proposed solution has been implemented and its performance has been assessed adopting different network topologies and metrics. An open source simulation environment has been created allowing other researchers to test the proposed solution.
Distributed workload control for federated service discovery / Suraci, Vincenzo; Giorgi, Claudio Gori; Battilotti, Stefano; Facchinei, Francisco. - In: PROCEDIA COMPUTER SCIENCE. - ISSN 1877-0509. - 56:1(2015), pp. 233-241. (Intervento presentato al convegno The 10th International Conference on Future Networks and Communications (FNC 2015) tenutosi a Belfort; France nel 06-09 September 2015) [10.1016/j.procs.2015.07.221].
Distributed workload control for federated service discovery
BATTILOTTI, Stefano;FACCHINEI, Francisco
2015
Abstract
The diffusion of the internet paradigm in each aspect of human life continuously fosters the widespread of new technologies and related services. In the Future Internet scenario, where 5G telecommunication facilities will interact with the internet of things world, analyzing in real time big amounts of data to feed a potential infinite set of services belonging to different administrative domains, the role of a federated service discovery will become crucial. In this paper the authors propose a distributed workload control algorithm to handle efficiently the service discovery requests, with the aim of minimizing the overall latencies experienced by the requesting user agents. The authors propose an algorithm based on the Wardrop equilibrium, which is a gametheoretical concept, applied to the federated service discovery domain. The proposed solution has been implemented and its performance has been assessed adopting different network topologies and metrics. An open source simulation environment has been created allowing other researchers to test the proposed solution.File | Dimensione | Formato | |
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Note: https://doi.org/10.1016/j.procs.2015.07.221
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