We exploit the game-theoretic ideas presented in [12] to study the vertex coloring problem in a distributed setting. The vertices of the graph are seen as players in a suitably defined strategic game, where each player has to choose some color, and the payoff of a vertex is the total number of players that have chosen the same color as its own. We extend here the results of [12] by showing that, if any subset of non-neighboring vertices perform a selfish step (i.e., change their colors in order to increase their payoffs) in parallel, then a (Nash equilibrium) proper coloring, using a number of colors within several known upper bounds on the chromatic number, can still be reached in polynomial time. We also present an implementation of the distributed algorithm in wireless networks of tiny devices and evaluate the performance in simulated and experimental environments. The performance analysis indicates that it is the first practically implementable distributed algorithm. © 2010 Springer-Verlag.

Distributed game-theoretic vertex coloring / Chatzigiannakis, Ioannis; Koninis, C.; Panagopoulou, P. N.; Spirakis, P. G.. - STAMPA. - 6490 LNCS:(2010), pp. 103-118. (Intervento presentato al convegno 14th International Conference Principles of Distributed Systems tenutosi a Tozeur; Tunisia nel 14-17 December 2010) [10.1007/978-3-642-17653-1_9].

Distributed game-theoretic vertex coloring

CHATZIGIANNAKIS, IOANNIS;
2010

Abstract

We exploit the game-theoretic ideas presented in [12] to study the vertex coloring problem in a distributed setting. The vertices of the graph are seen as players in a suitably defined strategic game, where each player has to choose some color, and the payoff of a vertex is the total number of players that have chosen the same color as its own. We extend here the results of [12] by showing that, if any subset of non-neighboring vertices perform a selfish step (i.e., change their colors in order to increase their payoffs) in parallel, then a (Nash equilibrium) proper coloring, using a number of colors within several known upper bounds on the chromatic number, can still be reached in polynomial time. We also present an implementation of the distributed algorithm in wireless networks of tiny devices and evaluate the performance in simulated and experimental environments. The performance analysis indicates that it is the first practically implementable distributed algorithm. © 2010 Springer-Verlag.
2010
14th International Conference Principles of Distributed Systems
Chromatic number; Distributed algorithm; Experimental environment; Nash Equilibrium; Performance analysis; Polynomial-time; Proper coloring; Strategic game; Upper Bound; Vertex coloring; Vertex coloring problems
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
Distributed game-theoretic vertex coloring / Chatzigiannakis, Ioannis; Koninis, C.; Panagopoulou, P. N.; Spirakis, P. G.. - STAMPA. - 6490 LNCS:(2010), pp. 103-118. (Intervento presentato al convegno 14th International Conference Principles of Distributed Systems tenutosi a Tozeur; Tunisia nel 14-17 December 2010) [10.1007/978-3-642-17653-1_9].
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