Rehabilitation for chronic conditions resulting from acute or progressive disease might be delivered in an outpatient facility as in the case of telerehabilitation, self rehabilitation and, more generally, in the context of home-based rehabilitation to improve the patients' quality of life. Here we present the emerging field of home-based applications for continuous digital health, focusing in particular on low-cost rehabilitation systems for motor disabilities based on multimedia and gaming technologies. Innovative technologies for telerehabilitation are illustrated. We also present recent advances in telerehabilitation, considering the most relevant projects that best represent new trends for research and development of new technologies and applications in this context.
Rehabilitation for chronic conditions resulting from acute or progressive disease might be delivered in an outpatient facility as in the case of telerehabilitation, self rehabilitation and, more generally, in the context of home-based rehabilitation to improve the patients' quality of life. Here we present the emerging field of home-based applications for continuous digital health, focusing in particular on low-cost rehabilitation systems for motor disabilities based on multimedia and gaming technologies. Innovative technologies for telerehabilitation are illustrated. We also present recent advances in telerehabilitation, considering the most relevant projects that best represent new trends for research and development of new technologies and applications in this context.
Multimedia and gaming technologies for telerehabilitation of motor disabilities / Altilio, Rosa; Liparulo, Luca; Panella, Massimo; Paoloni, Marco; Proietti, Andrea. - In: IEEE TECHNOLOGY & SOCIETY MAGAZINE. - ISSN 0278-0097. - STAMPA. - 34:4(2015), pp. 23-30. [10.1109/MTS.2015.2494279]
Multimedia and gaming technologies for telerehabilitation of motor disabilities
ALTILIO, ROSA;LIPARULO, LUCA;PANELLA, Massimo;PAOLONI, Marco;PROIETTI, ANDREA
2015
Abstract
Rehabilitation for chronic conditions resulting from acute or progressive disease might be delivered in an outpatient facility as in the case of telerehabilitation, self rehabilitation and, more generally, in the context of home-based rehabilitation to improve the patients' quality of life. Here we present the emerging field of home-based applications for continuous digital health, focusing in particular on low-cost rehabilitation systems for motor disabilities based on multimedia and gaming technologies. Innovative technologies for telerehabilitation are illustrated. We also present recent advances in telerehabilitation, considering the most relevant projects that best represent new trends for research and development of new technologies and applications in this context.File | Dimensione | Formato | |
---|---|---|---|
Altilio_Multimedia_2015.pdf
solo utenti autorizzati
Note: Articolo finale
Tipologia:
Documento in Post-print (versione successiva alla peer review e accettata per la pubblicazione)
Licenza:
Tutti i diritti riservati (All rights reserved)
Dimensione
1.68 MB
Formato
Adobe PDF
|
1.68 MB | Adobe PDF | Contatta l'autore |
Dichiarazione_conformità 18-11-2016.pdf
solo utenti autorizzati
Tipologia:
Altro materiale allegato
Licenza:
Tutti i diritti riservati (All rights reserved)
Dimensione
1.98 MB
Formato
Adobe PDF
|
1.98 MB | Adobe PDF | Contatta l'autore |
I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.