The composition problem involves how to coordinate a set of available modules (e.g., concrete devices installed in a smart house, such as video cameras, lights, blinds, etc.) so as to implement a desired but non-existent tar- get complex component (e.g., a complex entertainment house system). This paper summarizes the results in (De Giacomo, Patrizi, and Sardina 2013), by formally defin- ing the problem within an AI context, characterizing its complexity, and identifying effective techniques to solve it. Related results are also briefly discussed.
Building Virtual Behaviors from Partially Controllable Available Behaviors in Nondeterministic Environments / DE GIACOMO, Giuseppe; Patrizi, Fabio; Sebastian, Sardiña. - STAMPA. - (2014). (Intervento presentato al convegno Twenty-Fourth International Conference on Automated Planning and Scheduling, ICAPS 2014 tenutosi a Portsmouth, New Hampshire, USA nel June 21-26, 2014).
Building Virtual Behaviors from Partially Controllable Available Behaviors in Nondeterministic Environments
DE GIACOMO, Giuseppe;PATRIZI, FABIO;
2014
Abstract
The composition problem involves how to coordinate a set of available modules (e.g., concrete devices installed in a smart house, such as video cameras, lights, blinds, etc.) so as to implement a desired but non-existent tar- get complex component (e.g., a complex entertainment house system). This paper summarizes the results in (De Giacomo, Patrizi, and Sardina 2013), by formally defin- ing the problem within an AI context, characterizing its complexity, and identifying effective techniques to solve it. Related results are also briefly discussed.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.