In this paper we present an implementation of Population Protocols, a well-known fully decentralized computational model, on physical devices. We implemented the protocols sensing platforms developed with the support of the SocioPatterns research collaboration. This implementation enabled us to evaluate the protocols on a small-scale social network and thus to demonstrate their feasibility to run on real hardware platforms. To the best of our knowledge, this is the first time Population Protocols are implemented and tested on real physical devices. We also collected traces of social interactions to setup simulations on NetLogo, and thus enable the comparison of results obtained through simulation with those obtained in real experiments.

First Experiences with the Implementation and Evaluation of Population Protocols on Physical Devices / Becchetti, Luca; Bergamini, Lorenzo; Ficarola, Francesco; Francesco, Salvatore; Vitaletti, Andrea. - STAMPA. - (2012), pp. 335-342. (Intervento presentato al convegno IEEE/ACM International Conference on Green Computing and Communications (GreenCom) / IEEE International Conference on Internet of Things (iThings) / 5th IEEE International Conference on Cyber, Physical and Social Computing (CPSCom) tenutosi a Besancon, FRANCE nel NOV 20-23, 2012) [10.1109/greencom.2012.147].

First Experiences with the Implementation and Evaluation of Population Protocols on Physical Devices

BECCHETTI, Luca;BERGAMINI, LORENZO;FICAROLA, FRANCESCO;VITALETTI, Andrea
2012

Abstract

In this paper we present an implementation of Population Protocols, a well-known fully decentralized computational model, on physical devices. We implemented the protocols sensing platforms developed with the support of the SocioPatterns research collaboration. This implementation enabled us to evaluate the protocols on a small-scale social network and thus to demonstrate their feasibility to run on real hardware platforms. To the best of our knowledge, this is the first time Population Protocols are implemented and tested on real physical devices. We also collected traces of social interactions to setup simulations on NetLogo, and thus enable the comparison of results obtained through simulation with those obtained in real experiments.
2012
IEEE/ACM International Conference on Green Computing and Communications (GreenCom) / IEEE International Conference on Internet of Things (iThings) / 5th IEEE International Conference on Cyber, Physical and Social Computing (CPSCom)
population protocols; implementation; proximiy; social networks; social network; fully decentralized computational model; social interaction; computational modeling; sociology; rfid tag
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
First Experiences with the Implementation and Evaluation of Population Protocols on Physical Devices / Becchetti, Luca; Bergamini, Lorenzo; Ficarola, Francesco; Francesco, Salvatore; Vitaletti, Andrea. - STAMPA. - (2012), pp. 335-342. (Intervento presentato al convegno IEEE/ACM International Conference on Green Computing and Communications (GreenCom) / IEEE International Conference on Internet of Things (iThings) / 5th IEEE International Conference on Cyber, Physical and Social Computing (CPSCom) tenutosi a Besancon, FRANCE nel NOV 20-23, 2012) [10.1109/greencom.2012.147].
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