Metamodel approaches to building visual environments are becoming common in the field of domain specific visual languages, mainly focusing on the definition of visual editors and of simulation environments. Recent efforts tackle the generation of complex interaction management both in the editing and in the executing phases. We present an approach to interaction specification which takes into account metamodel information both on the objects that can be manipulated and on the spatial relations among them. Interaction dynamics are defined through a visual, declarative and formal notation based on graph grammars
Metamodel-based definition of interaction with visual environments / Bottoni, Paolo Gaspare; E., Guerra; J., DE LARA. - ELETTRONICO. - 214:(2006). (Intervento presentato al convegno MDDAUI 2006 tenutosi a Genova nel October 2006).
Metamodel-based definition of interaction with visual environments
BOTTONI, Paolo Gaspare;
2006
Abstract
Metamodel approaches to building visual environments are becoming common in the field of domain specific visual languages, mainly focusing on the definition of visual editors and of simulation environments. Recent efforts tackle the generation of complex interaction management both in the editing and in the executing phases. We present an approach to interaction specification which takes into account metamodel information both on the objects that can be manipulated and on the spatial relations among them. Interaction dynamics are defined through a visual, declarative and formal notation based on graph grammarsI documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.