We introduce a framework for developing flexible, multimodal environments in which the recognition, interpretation and actuation phases are separated from one another in order to allow software modularization and component reuse. We illustrate the framework by commenting on two applications of hand-based interaction in which two different hand detection algorithms are used by the proposed system to capture users' gestures. The recognised gesture are then mapped to application-specific commands, respectively to simulate curve-drawing with a graphical tool and to steer puppet animation. We show both experimental results for the specific applications and the general platform structure. The proposed interactive applications are based on inexpensive devices (such as low-resolution WebCams) and efficient, real-time algorithms.

Framework for Hand-Based Interaction / Bottoni, Paolo Gaspare; Cinque, Luigi; M., Cupelli; L., DI FILIPPO; Labella, Anna; M., Pierro; E., Sangineto. - STAMPA. - unico:(2010), pp. 22-27. (Intervento presentato al convegno 13th International Conference on Humans and Computers tenutosi a Aizu (Giappone) nel 8-10 dicembre 2010).

Framework for Hand-Based Interaction

BOTTONI, Paolo Gaspare;CINQUE, LUIGI;LABELLA, Anna;
2010

Abstract

We introduce a framework for developing flexible, multimodal environments in which the recognition, interpretation and actuation phases are separated from one another in order to allow software modularization and component reuse. We illustrate the framework by commenting on two applications of hand-based interaction in which two different hand detection algorithms are used by the proposed system to capture users' gestures. The recognised gesture are then mapped to application-specific commands, respectively to simulate curve-drawing with a graphical tool and to steer puppet animation. We show both experimental results for the specific applications and the general platform structure. The proposed interactive applications are based on inexpensive devices (such as low-resolution WebCams) and efficient, real-time algorithms.
2010
13th International Conference on Humans and Computers
Hand-based Interaction; Virtual sensors
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
Framework for Hand-Based Interaction / Bottoni, Paolo Gaspare; Cinque, Luigi; M., Cupelli; L., DI FILIPPO; Labella, Anna; M., Pierro; E., Sangineto. - STAMPA. - unico:(2010), pp. 22-27. (Intervento presentato al convegno 13th International Conference on Humans and Computers tenutosi a Aizu (Giappone) nel 8-10 dicembre 2010).
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/196622
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