In this paper we use virtual light to describe the inner workings required to achieve a simulated 3D effect starting from 2D information. In fact, each and single element taken by a digital camera was processed according to special algorithms for simulating a three-dimensional representation of the original two-dimensional picture. These algorithms belong to a large family of small-scale detail representation that we collectively call bump mapping.
Virtual light to restore and interpret cultural heritage works / L., Gigli; Labella, Anna; LEVIALDI GHIRON, Stefano; L., Palmili. - STAMPA. - 1:(2010), pp. 468-472. (Intervento presentato al convegno Cultural Heritage Cairo 2009 tenutosi a Il Cairo (Egitto) nel 6-8 dicembre 2009).
Virtual light to restore and interpret cultural heritage works
LABELLA, Anna;LEVIALDI GHIRON, Stefano;
2010
Abstract
In this paper we use virtual light to describe the inner workings required to achieve a simulated 3D effect starting from 2D information. In fact, each and single element taken by a digital camera was processed according to special algorithms for simulating a three-dimensional representation of the original two-dimensional picture. These algorithms belong to a large family of small-scale detail representation that we collectively call bump mapping.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.