A virtual interactive puppetry project has started with sound-activated puppets in “Yong-Shin-Gud”, addressing spiraling ways of interaction between puppet and puppeteer.Technical research on Virtual sensors and distributed networks in the Multimedia Lab of the University of Rome has been incorporated with the projects “Copuppet” and “Experimental Virtual Wayang.”
Methodology of Virtual Interactive Puppetry / S., Ryu; Faralli, Stefano; Bottoni, Paolo Gaspare; Labella, Anna. - STAMPA. - unico:(2008), pp. 396-398. (Intervento presentato al convegno The 14th International Symposium on Electronic Art tenutosi a Singapore nel 25 July - 3 August).
Methodology of Virtual Interactive Puppetry
FARALLI, Stefano;BOTTONI, Paolo Gaspare;LABELLA, Anna
2008
Abstract
A virtual interactive puppetry project has started with sound-activated puppets in “Yong-Shin-Gud”, addressing spiraling ways of interaction between puppet and puppeteer.Technical research on Virtual sensors and distributed networks in the Multimedia Lab of the University of Rome has been incorporated with the projects “Copuppet” and “Experimental Virtual Wayang.”I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.