A virtual interactive puppetry project has started with sound-activated puppets in “Yong-Shin-Gud”, addressing spiraling ways of interaction between puppet and puppeteer.Technical research on Virtual sensors and distributed networks in the Multimedia Lab of the University of Rome has been incorporated with the projects “Copuppet” and “Experimental Virtual Wayang.”
Methodology of Virtual Interactive Puppetry / S., Ryu; Faralli, Stefano; Bottoni, Paolo Gaspare; Labella, Anna. - STAMPA. - unico:(2008), pp. 396-398. ( The 14th International Symposium on Electronic Art Singapore 25 July - 3 August).
Methodology of Virtual Interactive Puppetry
FARALLI, Stefano;BOTTONI, Paolo Gaspare;LABELLA, Anna
2008
Abstract
A virtual interactive puppetry project has started with sound-activated puppets in “Yong-Shin-Gud”, addressing spiraling ways of interaction between puppet and puppeteer.Technical research on Virtual sensors and distributed networks in the Multimedia Lab of the University of Rome has been incorporated with the projects “Copuppet” and “Experimental Virtual Wayang.”File allegati a questo prodotto
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