We present Chambre, a distributed architecture able to accommodate several tools for generative and interactive artistic production: from different generative techniques, to translators towards different multimedia formats, from support to interaction with the performer to coordination tools to guarantee multimedia effects. We illustrate the use of Chambre through examples of some multimedia events realized within its framework
Experimenting with CHAMBRE : Music, Image and Interaction / Bottoni, Paolo Gaspare; Faralli, Stefano; Labella, Anna; C., Scozzafava. - STAMPA. - 2:(2004), pp. 144-156. ( GenerativeArt 2004 Milano 13-16 dicembre 2004).
Experimenting with CHAMBRE : Music, Image and Interaction
BOTTONI, Paolo Gaspare;FARALLI, Stefano;LABELLA, Anna;
2004
Abstract
We present Chambre, a distributed architecture able to accommodate several tools for generative and interactive artistic production: from different generative techniques, to translators towards different multimedia formats, from support to interaction with the performer to coordination tools to guarantee multimedia effects. We illustrate the use of Chambre through examples of some multimedia events realized within its frameworkI documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


