This short article offers a preliminary overview of the recognisable cultural presence of Wilde (both the man and the writer) in video games, highlighting how his name and writings are appropriated by a number of titles that are positioned differently within game culture

Wild(e) Games: Playing Wilde in Video Games / D'Indinosante, Paolo. - In: THE ITALIAN OSCAR WILDE SOCIETY NEWSLETTER. - VI:2(2026), pp. 54-57.

Wild(e) Games: Playing Wilde in Video Games

Paolo D'Indinosante
Primo
2026

Abstract

This short article offers a preliminary overview of the recognisable cultural presence of Wilde (both the man and the writer) in video games, highlighting how his name and writings are appropriated by a number of titles that are positioned differently within game culture
2026
Oscar Wilde; video games; intermediality; transmediality; adaptation; appropriation
01 Pubblicazione su rivista::01a Articolo in rivista
Wild(e) Games: Playing Wilde in Video Games / D'Indinosante, Paolo. - In: THE ITALIAN OSCAR WILDE SOCIETY NEWSLETTER. - VI:2(2026), pp. 54-57.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1762355
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