Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR/VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.
Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain / Massidda, M.; Travaglini, L.; Pescarin, S.. - In: DIGITAL APPLICATIONS IN ARCHAEOLOGY AND CULTURAL HERITAGE. - ISSN 2212-0548. - 38:(2025). [10.1016/j.daach.2025.e00424]
Designing hybrid and XR narrative applications: a framework to describe authoring tools in cultural domain
Massidda, M.Primo
;
2025
Abstract
Existing Authoring Tools (ATs) allow a no-coding-required approach in the development of Interactive Digital Narratives (IDN), serious games, Virtual and Augmented Reality experiences (AR/VR), including Internet of Things (IoT) features for applications in Cultural Heritage. Specially in Virtual Museums and Hybrid Exhibitions, there is an increasing need to design meaningful experiences that seamlessly mix such different approaches. This paper proposes a framework to describe and compare usability and flexibility of different ATs, facilitating tools’ selection process with a high level overview.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.


