Three-dimensional (3D) technologies play a crucial role in the philological reconstruction of archaeological contexts. The integration of technology and archaeological evidence has made it possible to develop 3D virtual reconstructions, providing valuable insights into the temporal evolution of archaeological sites. This innovation serves as a significant research and analytical resource, enabling the visualisation of possible scenarios related to archaeological contexts that have significantly changed over time. Moreover, understanding these changes, the past and its relevance to the current context could pose a challenge to the general public. This work aims to illustrate a scalable rendering system using open-source Web3D apps and platforms, allowing access to information, 3D models, and descriptions to enhance the experience of artworks.
The virtual reconstruction of Cervara di Roma fortress: methods and tools for the dissemination of the past / Chellini, Giulia; Baiocchi, Edoardo; Malatesta, SAVERIO GIULIO; Caruso, Mariflora; LA TORRE, Paola; Rosati, Paolo; Lucatelli, Stephanie; Leopardi, Laura; Manzollino, Roberta. - In: ACTA IMEKO. - ISSN 2221-870X. - 13:3(2024), pp. 1-6. (Intervento presentato al convegno Metrology for Archaeology and Cultural Heritage 2023 tenutosi a Rome) [10.21014/actaimeko.v13i3.1810].
The virtual reconstruction of Cervara di Roma fortress: methods and tools for the dissemination of the past
Giulia Chellini
;Saverio Giulio Malatesta;Mariflora Caruso;Paola La Torre;Paolo Rosati;Stephanie Lucatelli;Laura Leopardi;Roberta Manzollino
2024
Abstract
Three-dimensional (3D) technologies play a crucial role in the philological reconstruction of archaeological contexts. The integration of technology and archaeological evidence has made it possible to develop 3D virtual reconstructions, providing valuable insights into the temporal evolution of archaeological sites. This innovation serves as a significant research and analytical resource, enabling the visualisation of possible scenarios related to archaeological contexts that have significantly changed over time. Moreover, understanding these changes, the past and its relevance to the current context could pose a challenge to the general public. This work aims to illustrate a scalable rendering system using open-source Web3D apps and platforms, allowing access to information, 3D models, and descriptions to enhance the experience of artworks.File | Dimensione | Formato | |
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