The singular nature of architecture, compared to other types of artistic experience, admits the spatial component as the main reference for understanding an object. While scientific advances in the production of digital models have allowed for more and more interaction on the part of the common user, in the field of communication for the blind and visually impaired, we still often rely on physical models that make touch the instrument of the subject's overall perception. Storing so much information in a model that only acts on one level of perception could be reductive and compromise the experience of the user who would find himself interacting with a scaled-down product with only some of the features of the real object. The aim of the study is to proceed by integrating the gaps in the image formation process resulting from the processing of sensory data, reconstructing the path of information that, thanks to virtual reality, translates into stimuli that are easier to understand.
Digital Models and Sensory Substitution Devices. An Inclusive Communication of Architecture Through Sound / DI PACE, Salvatore; Ippolito, Alfonso; Juan-Vidal, Francisco. - (2024), pp. 339-350. - SPRINGER SERIES IN DESIGN AND INNOVATION. [10.1007/978-3-031-57575-4_40].
Digital Models and Sensory Substitution Devices. An Inclusive Communication of Architecture Through Sound
Salvatore Di Pace
;Alfonso Ippolito;
2024
Abstract
The singular nature of architecture, compared to other types of artistic experience, admits the spatial component as the main reference for understanding an object. While scientific advances in the production of digital models have allowed for more and more interaction on the part of the common user, in the field of communication for the blind and visually impaired, we still often rely on physical models that make touch the instrument of the subject's overall perception. Storing so much information in a model that only acts on one level of perception could be reductive and compromise the experience of the user who would find himself interacting with a scaled-down product with only some of the features of the real object. The aim of the study is to proceed by integrating the gaps in the image formation process resulting from the processing of sensory data, reconstructing the path of information that, thanks to virtual reality, translates into stimuli that are easier to understand.File | Dimensione | Formato | |
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