Learning through the direct experimentation of models, in their variety of manifestations and hybridizations that we know today, is undoubtedly a very powerful aid in the acquisition of knowledge. Specifically on architectural form, this aid is even more important, because it helps not only to understand the form of existing architecture, but even more to imagine and design new ones. The research here presented, focusing on this double objective, cognitive and creative, proposes and experiments new ways of integrating and interacting with heterogeneous models – both physical and virtual – conceived for a scenario of musealization of the architectural form. A place where the user interacts and experiences the properties and peculiarities of form, in perceptive continuity between real and virtual space.

Forms in space. AR experiences for geometries of architectural form / Salvatore, Marta; Baglioni, Leonardo; Valenti, Graziano Mario; Martinelli, Alessandro. - (2021), pp. 415-419. ((Intervento presentato al convegno REAACH-ID. Representation for Enhancement and management through Augmented reality and Artificial intelligence: Cultural Heritage and Innovative Design. tenutosi a Online [10.3280/oa-686.66].

Forms in space. AR experiences for geometries of architectural form

Marta Salvatore
;
Leonardo Baglioni;Graziano Mario Valenti;Alessandro Martinelli
2021

Abstract

Learning through the direct experimentation of models, in their variety of manifestations and hybridizations that we know today, is undoubtedly a very powerful aid in the acquisition of knowledge. Specifically on architectural form, this aid is even more important, because it helps not only to understand the form of existing architecture, but even more to imagine and design new ones. The research here presented, focusing on this double objective, cognitive and creative, proposes and experiments new ways of integrating and interacting with heterogeneous models – both physical and virtual – conceived for a scenario of musealization of the architectural form. A place where the user interacts and experiences the properties and peculiarities of form, in perceptive continuity between real and virtual space.
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1573547
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