We use Reinforcement Learning, in particular a deep Q-Learning algorithm and an adaptation of two actor-critic algorithms (Proximal Policy Optimization and Phasic Policy Gradient), originally proposed for robotic control, to solve the metric Traveling Salesperson Problem (TSP). We introduce a convolutional model to approximate action-value and state-value functions, centered on the idea of considering a weighted incidence matrix as the agent’s graph representation at a given instant. Our computational experience shows that Q-Learning does not seem to be adequate to solve the TSP, but nevertheless we find that both PPO and PPG can achieve the same solution of standard optimization algorithms with a smaller computational effort; we also find that our trained models are able to orient themselves through new unseen graphs and with different costs distributions.
Heuristics for the Traveling Salesperson Problem based on Reinforcement Learning / Coppola, Corrado; Grani, Giorgio; Monaci, Marta; Palagi, Laura. - (2021).
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|Titolo:||Heuristics for the Traveling Salesperson Problem based on Reinforcement Learning|
MONACI, MARTA (Penultimo) (Corresponding author)
PALAGI, Laura (Ultimo)
|Data di pubblicazione:||2021|
|Citazione:||Heuristics for the Traveling Salesperson Problem based on Reinforcement Learning / Coppola, Corrado; Grani, Giorgio; Monaci, Marta; Palagi, Laura. - (2021).|
|Appartiene alla tipologia:||13a Altro ministeriale|