In the last decade, active video games (exergames) have been proposed in obesity prevention and treatment as a potential tool to increase physical activity. This review was aimed to assess the possible role of exergames in reducing weight-related outcomes among overweight/obese children and/or adolescents. The databases PubMed, Scopus, Web of Science and SPORTDiscus were interrogated to detect controlled studies involving healthy overweight/obese children and adolescents in interventions based exclusively on exergames. Out of a total of 648 articles found, 10 met the inclusion criteria and were included in the review. The included studies differ for duration, setting and type of intervention, frequency of active game sessions, and outcomes considered. Seven out of ten studies reported better outcomes in children/adolescents involved in the interventions, with significant differences between groups in four, while three studies found better outcomes in control groups. These results suggest a possible positive effect of active video games on weight-related outcomes in obese children and adolescents. However, further research is still needed to define if they can be effectively used in childhood obesity treatment and which may be the most effective approach. The potentiality of the new digital media in this field should be explored.

Exergames in childhood obesity treatment. A systematic review / Valeriani, F.; Protano, C.; Marotta, D.; Liguori, G.; Spica, V. R.; Valerio, G.; Vitali, M.; Gallè, F.. - In: INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH. - ISSN 1660-4601. - 18:9(2021), pp. 1-12. [10.3390/ijerph18094938]

Exergames in childhood obesity treatment. A systematic review

Valeriani F.;Protano C.;Marotta D.;Vitali M.;
2021

Abstract

In the last decade, active video games (exergames) have been proposed in obesity prevention and treatment as a potential tool to increase physical activity. This review was aimed to assess the possible role of exergames in reducing weight-related outcomes among overweight/obese children and/or adolescents. The databases PubMed, Scopus, Web of Science and SPORTDiscus were interrogated to detect controlled studies involving healthy overweight/obese children and adolescents in interventions based exclusively on exergames. Out of a total of 648 articles found, 10 met the inclusion criteria and were included in the review. The included studies differ for duration, setting and type of intervention, frequency of active game sessions, and outcomes considered. Seven out of ten studies reported better outcomes in children/adolescents involved in the interventions, with significant differences between groups in four, while three studies found better outcomes in control groups. These results suggest a possible positive effect of active video games on weight-related outcomes in obese children and adolescents. However, further research is still needed to define if they can be effectively used in childhood obesity treatment and which may be the most effective approach. The potentiality of the new digital media in this field should be explored.
2021
active games; adolescent; children; exergames; obesity; overweight; weight loss
01 Pubblicazione su rivista::01g Articolo di rassegna (Review)
Exergames in childhood obesity treatment. A systematic review / Valeriani, F.; Protano, C.; Marotta, D.; Liguori, G.; Spica, V. R.; Valerio, G.; Vitali, M.; Gallè, F.. - In: INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH. - ISSN 1660-4601. - 18:9(2021), pp. 1-12. [10.3390/ijerph18094938]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1549724
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