The 3D Human BodyModels (3D HBMs) and the 3D Virtual Reality Environments (3D VREs) enable users to interact with simulated scenarios in an engaging and natural way. The Computer Vision (CV) based Motion Capture (MoCap) systems allow us to obtain user models (i.e., self-avatars) without using cumbersome and uncomfortable physical tools (e.g., sensor suites) which could adversely affect user experience. This last point is of great importance in developing interactive applications for balance rehabilitation purposes where the recovery of lost skills is related to different factors (e.g., patient motivation) including spontaneity of the interaction during the virtual rehabilitative exercises. This paper presents an overview of the Customized Rehabilitation Framework (CRF), a single range imaging sensor based system oriented to patients who experienced with brain strokes, head traumas or neurodegenerative disorders. In particular, the paper is focused on the implementation of two new ad-hoc virtual exercises (i.e., Surfboard and Swing) supporting patients in recovering physical and functional balance. Observations on accuracy of user body models and their real-time interaction ability within rehabilitative simulated environments are presented. In addition, basic experiments concerning usefulness of the proposed exercises to support balance rehabilitation purposes are also reported.

Time-of-Flight Camera Based Virtual Reality Interaction for Balance Rehabilitation Purposes / Avola, Danilo; Cinque, Luigi; Levialdi, Stefano; Petracca, Andrea; Placidi, Giuseppe; Spezialetti, Matteo. - 8641:(2014), pp. 363-374. (Intervento presentato al convegno 4th International Conference on Computational Modeling of Objects Presented in Images: Fundamentals, Methods, and Applications, CompIMAGE 2014 tenutosi a Pittsburgh, PA, usa) [10.1007/978-3-319-09994-1_36].

Time-of-Flight Camera Based Virtual Reality Interaction for Balance Rehabilitation Purposes

Avola, Danilo;Cinque, Luigi;Levialdi, Stefano;Spezialetti, Matteo
2014

Abstract

The 3D Human BodyModels (3D HBMs) and the 3D Virtual Reality Environments (3D VREs) enable users to interact with simulated scenarios in an engaging and natural way. The Computer Vision (CV) based Motion Capture (MoCap) systems allow us to obtain user models (i.e., self-avatars) without using cumbersome and uncomfortable physical tools (e.g., sensor suites) which could adversely affect user experience. This last point is of great importance in developing interactive applications for balance rehabilitation purposes where the recovery of lost skills is related to different factors (e.g., patient motivation) including spontaneity of the interaction during the virtual rehabilitative exercises. This paper presents an overview of the Customized Rehabilitation Framework (CRF), a single range imaging sensor based system oriented to patients who experienced with brain strokes, head traumas or neurodegenerative disorders. In particular, the paper is focused on the implementation of two new ad-hoc virtual exercises (i.e., Surfboard and Swing) supporting patients in recovering physical and functional balance. Observations on accuracy of user body models and their real-time interaction ability within rehabilitative simulated environments are presented. In addition, basic experiments concerning usefulness of the proposed exercises to support balance rehabilitation purposes are also reported.
2014
4th International Conference on Computational Modeling of Objects Presented in Images: Fundamentals, Methods, and Applications, CompIMAGE 2014
3D human body models; 3D virtual reality environments; motion capture; self-avatars; Time-of-Flight camera; Theoretical Computer Science; Computer Science (all)
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
Time-of-Flight Camera Based Virtual Reality Interaction for Balance Rehabilitation Purposes / Avola, Danilo; Cinque, Luigi; Levialdi, Stefano; Petracca, Andrea; Placidi, Giuseppe; Spezialetti, Matteo. - 8641:(2014), pp. 363-374. (Intervento presentato al convegno 4th International Conference on Computational Modeling of Objects Presented in Images: Fundamentals, Methods, and Applications, CompIMAGE 2014 tenutosi a Pittsburgh, PA, usa) [10.1007/978-3-319-09994-1_36].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1256939
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