During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of depth data boosts the need for reliable and unsupervised analysis techniques, spanning from part registration to automated segmentation. In this context, we focus on the recognition of known objects in cluttered and incomplete 3D scans. Fitting a model to a scene is a very important task in many scenarios such as industrial inspection, scene understanding and even gaming. For this reason, this problem has been extensively tackled in literature. Nevertheless, while many descriptor-based approaches have been proposed, a number of hurdles still hinder the use of global techniques. In this paper we try to offer a different perspective on the topic. Specifically, we adopt an evolutionary selection algorithm in order to extend the scope of local descriptors to satisfy global pairwise constraints. In addition, the very same technique is also used to shift from an initial sparse correspondence to a dense matching. This leads to a novel pipeline for 3D object recognition, which is validated with an extensive set of experiments and comparisons with recent well-known feature-based approaches. © 2011 IEEE.

A non-cooperative game for 3D object recognition in cluttered scenes / Albarelli, Andrea; Rodolà, Emanuele; Bergamasco, Filippo; Torsello, Andrea. - (2011), pp. 252-259. (Intervento presentato al convegno 2011 International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission, 3DIMPVT 2011 tenutosi a Hangzhou; China) [10.1109/3DIMPVT.2011.39].

A non-cooperative game for 3D object recognition in cluttered scenes

Rodolà, Emanuele;
2011

Abstract

During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of depth data boosts the need for reliable and unsupervised analysis techniques, spanning from part registration to automated segmentation. In this context, we focus on the recognition of known objects in cluttered and incomplete 3D scans. Fitting a model to a scene is a very important task in many scenarios such as industrial inspection, scene understanding and even gaming. For this reason, this problem has been extensively tackled in literature. Nevertheless, while many descriptor-based approaches have been proposed, a number of hurdles still hinder the use of global techniques. In this paper we try to offer a different perspective on the topic. Specifically, we adopt an evolutionary selection algorithm in order to extend the scope of local descriptors to satisfy global pairwise constraints. In addition, the very same technique is also used to shift from an initial sparse correspondence to a dense matching. This leads to a novel pipeline for 3D object recognition, which is validated with an extensive set of experiments and comparisons with recent well-known feature-based approaches. © 2011 IEEE.
2011
2011 International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission, 3DIMPVT 2011
feature extraction; feature extraction; image matching
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
A non-cooperative game for 3D object recognition in cluttered scenes / Albarelli, Andrea; Rodolà, Emanuele; Bergamasco, Filippo; Torsello, Andrea. - (2011), pp. 252-259. (Intervento presentato al convegno 2011 International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission, 3DIMPVT 2011 tenutosi a Hangzhou; China) [10.1109/3DIMPVT.2011.39].
File allegati a questo prodotto
File Dimensione Formato  
Albarelli_Non-Cooperative_2011.pdf

solo gestori archivio

Tipologia: Versione editoriale (versione pubblicata con il layout dell'editore)
Licenza: Tutti i diritti riservati (All rights reserved)
Dimensione 2.84 MB
Formato Adobe PDF
2.84 MB Adobe PDF   Contatta l'autore

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1227707
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 22
  • ???jsp.display-item.citation.isi??? ND
social impact