This paper reports on innovative teaching interventions in the frame of Internet of Things (IoT) design ideation classes. A card-based gamification approach has been applied in two different engineering masters courses. The participating students had already a good understanding of IoT technologies and they were asked to produce innovative designs by using them. We examine here the produced design ideas and the students’ perception of the collaborative design process and tools. The paper discusses broader issues relating to applicability of design- and ideation-focused gamification methods in the context of engineering education and the effect they have on collaborative design and innovation.

Out of the box: Using gamification cards to teach ideation to engineering students / Sintoris, Christos; Mavrommati, Irene; Avouris, Nikolaos; Chatzigiannakis, Ioannis. - 11249:(2018), pp. 221-226. (Intervento presentato al convegno 14th European Conference on Ambient Intelligence, AmI 2018 tenutosi a Larnaca; Cyprus) [10.1007/978-3-030-03062-9_17].

Out of the box: Using gamification cards to teach ideation to engineering students

Chatzigiannakis, Ioannis
2018

Abstract

This paper reports on innovative teaching interventions in the frame of Internet of Things (IoT) design ideation classes. A card-based gamification approach has been applied in two different engineering masters courses. The participating students had already a good understanding of IoT technologies and they were asked to produce innovative designs by using them. We examine here the produced design ideas and the students’ perception of the collaborative design process and tools. The paper discusses broader issues relating to applicability of design- and ideation-focused gamification methods in the context of engineering education and the effect they have on collaborative design and innovation.
2018
14th European Conference on Ambient Intelligence, AmI 2018
Card-based design; Ideation method; Internet of things; Ambient Intelligence;
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
Out of the box: Using gamification cards to teach ideation to engineering students / Sintoris, Christos; Mavrommati, Irene; Avouris, Nikolaos; Chatzigiannakis, Ioannis. - 11249:(2018), pp. 221-226. (Intervento presentato al convegno 14th European Conference on Ambient Intelligence, AmI 2018 tenutosi a Larnaca; Cyprus) [10.1007/978-3-030-03062-9_17].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1215254
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