Shape from shading with multiple light sources is an active research area and a diverse range of approaches have been proposed in the last decades. However, devising a robust reconstruction technique still remains a challenging goal due to several highly non-linear physical factors being involved in the image acquisition process. Recent attempts at tackling the problem via photometric stereo rely on simplified hypotheses in order to make the problem solvable. Light propagation is still commonly assumed to be uniformly oriented, and the BRDF assumed to be diffuse, with limited interest for materials giving specular reflection. Taking into account realistic point light sources, in this paper we introduce a well-posed formulation based on partial differential equations for both diffuse and specular shading models. We base our derivation on the popular approach of image ratios, which makes the model independent from photometric invariants. The practical effectiveness of our method is confirmed with a wide range of experiments on both synthetic and real data, where we compare favorably to the state of the art.

Realistic photometric stereo using partial differential irradiance equation ratios / Mecca, R.; Rodola', Emanuele; Cremers, D.. - In: COMPUTERS & GRAPHICS. - ISSN 0097-8493. - ELETTRONICO. - 51:(2015), pp. 8-16. [10.1016/j.cag.2015.05.020]

Realistic photometric stereo using partial differential irradiance equation ratios

Mecca, R.;RODOLA', EMANUELE
;
2015

Abstract

Shape from shading with multiple light sources is an active research area and a diverse range of approaches have been proposed in the last decades. However, devising a robust reconstruction technique still remains a challenging goal due to several highly non-linear physical factors being involved in the image acquisition process. Recent attempts at tackling the problem via photometric stereo rely on simplified hypotheses in order to make the problem solvable. Light propagation is still commonly assumed to be uniformly oriented, and the BRDF assumed to be diffuse, with limited interest for materials giving specular reflection. Taking into account realistic point light sources, in this paper we introduce a well-posed formulation based on partial differential equations for both diffuse and specular shading models. We base our derivation on the popular approach of image ratios, which makes the model independent from photometric invariants. The practical effectiveness of our method is confirmed with a wide range of experiments on both synthetic and real data, where we compare favorably to the state of the art.
2015
Diffuse component; image ratios; partial differential equations; photometric stereo; specular component; engineering (all); human-computer interaction; computer graphics and computer-aided design
01 Pubblicazione su rivista::01a Articolo in rivista
Realistic photometric stereo using partial differential irradiance equation ratios / Mecca, R.; Rodola', Emanuele; Cremers, D.. - In: COMPUTERS & GRAPHICS. - ISSN 0097-8493. - ELETTRONICO. - 51:(2015), pp. 8-16. [10.1016/j.cag.2015.05.020]
File allegati a questo prodotto
File Dimensione Formato  
Mecca_Realistic_2015.pdf

solo gestori archivio

Note: https://www.sciencedirect.com/science/article/pii/S0097849315000679
Tipologia: Versione editoriale (versione pubblicata con il layout dell'editore)
Licenza: Tutti i diritti riservati (All rights reserved)
Dimensione 3.55 MB
Formato Adobe PDF
3.55 MB Adobe PDF   Contatta l'autore

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1067260
Citazioni
  • ???jsp.display-item.citation.pmc??? ND
  • Scopus 24
  • ???jsp.display-item.citation.isi??? 17
social impact