The applications of informatics to architecture have become, for professionals, a great tool for managing analytical phases and project activities but also, for the general public, new ways of communication that may relate directly present, past and future facts. Museums in historic buildings, their installations and the recent experiences of eco-museums located throughout the territory provide a privileged experimentation field for technical and digital representation. On the one hand, the safeguarding and the functional adaptation of buildings use 3D computer graphics models that are real spatially related databases: in them are ordered, viewed and interpreted the results of archival, artistic-historical, diagnostic, technological-structural studies and the assumption and feasibility of interventions. On the other hand, the disclosure of things and knowledge linked to collective memory relies on interactive maps and hypertext systems that provide access to authentic virtual museums; a sort of multimedia extension of the exhibition hall is produced to an architectural scale, but at landscape scale the result is an instrument of cultural development so far unpublished: works that are separated in direct perception find in a zenith view of the map a synthetic relation, related both to spatial parameters and temporal interpretations.
MULTISCALE INTERACTIVE COMMUNICATION: INSIDE AND OUTSIDE THUN CASTLE / Massari, G. A.; Luce, F.; Pellegatta, C.. - In: THE INTERNATIONAL ARCHIVES OF THE PHOTOGRAMMETRY, REMOTE SENSING AND SPATIAL INFORMATION SCIENCES. - ISSN 1682-1777. - ELETTRONICO. - XXXVIII-5/W16:(2011), pp. 311-318. (Intervento presentato al convegno 3D Virtual Reconstruction and Visualization of Complex Architectures tenutosi a Trento nel 2-4 Marzo) [10.5194/isprsarchives-XXXVIII-5-W16-311-2011].
MULTISCALE INTERACTIVE COMMUNICATION: INSIDE AND OUTSIDE THUN CASTLE
Pellegatta, C.
2011
Abstract
The applications of informatics to architecture have become, for professionals, a great tool for managing analytical phases and project activities but also, for the general public, new ways of communication that may relate directly present, past and future facts. Museums in historic buildings, their installations and the recent experiences of eco-museums located throughout the territory provide a privileged experimentation field for technical and digital representation. On the one hand, the safeguarding and the functional adaptation of buildings use 3D computer graphics models that are real spatially related databases: in them are ordered, viewed and interpreted the results of archival, artistic-historical, diagnostic, technological-structural studies and the assumption and feasibility of interventions. On the other hand, the disclosure of things and knowledge linked to collective memory relies on interactive maps and hypertext systems that provide access to authentic virtual museums; a sort of multimedia extension of the exhibition hall is produced to an architectural scale, but at landscape scale the result is an instrument of cultural development so far unpublished: works that are separated in direct perception find in a zenith view of the map a synthetic relation, related both to spatial parameters and temporal interpretations.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.