The paper presents early results of the first European applied game-jam network called JamToday. The JamToday Network was set-up in 2014 with the support from the European Commission Programme CIP-ICT-PSP being the first pan-European Network dedicated to applied game design. It brings together different types of partners (such as creative clusters, game companies, education and research institutes, public sector institutions, municipalities etc.) from various sectors, fields and expertise for running game jams across Europe to make a real change in making games on themes like eSkills, Health & Wellbeing and Learning Maths and applying them in learning environments. The paper presents the work achieved by the JamToday Network in the first two years and very concrete and practical tools and methodologies developed by the JamToday Network to support game-design approaches for learning environments from design to transfer and evaluation.

The JamToday Network: The European Learning Hub for Applied-Games for Learning Environments / Crombie, David; Mersch, Pierre; Dulskaia, Iana; Bellini, Francesco. - (2018), pp. 173-186. - LECTURE NOTES IN INFORMATION SYSTEMS AND ORGANISATION. [10.1007/978-3-319-62051-0_15].

The JamToday Network: The European Learning Hub for Applied-Games for Learning Environments

Dulskaia, Iana;Bellini, Francesco
Writing – Original Draft Preparation
2018

Abstract

The paper presents early results of the first European applied game-jam network called JamToday. The JamToday Network was set-up in 2014 with the support from the European Commission Programme CIP-ICT-PSP being the first pan-European Network dedicated to applied game design. It brings together different types of partners (such as creative clusters, game companies, education and research institutes, public sector institutions, municipalities etc.) from various sectors, fields and expertise for running game jams across Europe to make a real change in making games on themes like eSkills, Health & Wellbeing and Learning Maths and applying them in learning environments. The paper presents the work achieved by the JamToday Network in the first two years and very concrete and practical tools and methodologies developed by the JamToday Network to support game-design approaches for learning environments from design to transfer and evaluation.
2018
Digital technology and organizational change: Reshaping technology, people, and organizations towards a global society
9783319620503
9783319620510
Game-based learning; Applied-game design; Game jam; Co-design
02 Pubblicazione su volume::02a Capitolo o Articolo
The JamToday Network: The European Learning Hub for Applied-Games for Learning Environments / Crombie, David; Mersch, Pierre; Dulskaia, Iana; Bellini, Francesco. - (2018), pp. 173-186. - LECTURE NOTES IN INFORMATION SYSTEMS AND ORGANISATION. [10.1007/978-3-319-62051-0_15].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/1718045
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