The role that models have played in the development of Renaissance architectural thought is well known but the massive usage of digital modelling and visualization tools often prevents us from fully appreciating their original role in the conception and communication of architecture. Nowadays infact, bits and pixels have almost completely replaced wood, chalk or plaster. However, either tangible (material) and intangible (digital) models still unquestionably represent an extremely effective design tool. More than drawings, in fact, they show a strong ability to crystalize in an immediate and evident form the architect’s idea. Under this perspective, material and digital models are not as distant form each other as it seems and actually live a sort of parallel life. They share in fact the modelling, namely that process of abstraction establishing a biunivocal correspondence between the object and its representation. This is why representations have been so important for the making of architecture: exploiting their being models, architects do use them to journey across space (and time occasionally) in order to understand the essence of architectural concepts, designs and even buildings. In this framework, this paper summarizes some results of the research developed by our group about Sangallo’s and Michelangelo’s maquettes for the New St. Peter’s Basilica that have been surveyed in 2005/2006 and investigated since then. Our objective is to provide an insight about the work and a discussion of some major issues encountered while experimenting the virtual modelling of those historic models.
The Wooden Models of the Vatican Basilica by Antonio da Sangallo and Michelangelo. Survey, Modelling and Interpretation / Bianchini, Carlo; Ippolito, Alfonso; Senatore, Luca J.. - (2019), pp. 321-342. - LECTURE NOTES IN CIVIL ENGINEERING. [10.1007/978-3-030-03676-8].
The Wooden Models of the Vatican Basilica by Antonio da Sangallo and Michelangelo. Survey, Modelling and Interpretation
Carlo Bianchini;Alfonso Ippolito;Luca J. Senatore
2019
Abstract
The role that models have played in the development of Renaissance architectural thought is well known but the massive usage of digital modelling and visualization tools often prevents us from fully appreciating their original role in the conception and communication of architecture. Nowadays infact, bits and pixels have almost completely replaced wood, chalk or plaster. However, either tangible (material) and intangible (digital) models still unquestionably represent an extremely effective design tool. More than drawings, in fact, they show a strong ability to crystalize in an immediate and evident form the architect’s idea. Under this perspective, material and digital models are not as distant form each other as it seems and actually live a sort of parallel life. They share in fact the modelling, namely that process of abstraction establishing a biunivocal correspondence between the object and its representation. This is why representations have been so important for the making of architecture: exploiting their being models, architects do use them to journey across space (and time occasionally) in order to understand the essence of architectural concepts, designs and even buildings. In this framework, this paper summarizes some results of the research developed by our group about Sangallo’s and Michelangelo’s maquettes for the New St. Peter’s Basilica that have been surveyed in 2005/2006 and investigated since then. Our objective is to provide an insight about the work and a discussion of some major issues encountered while experimenting the virtual modelling of those historic models.File | Dimensione | Formato | |
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