In this paper, we present a physically based model for real-time simulation of thread dynamics. Our model captures all the relevant aspects of the physics of the thread, including quasi-zero elasticity, bending, torsion and self-collision, and it provides output forces for the haptic feedback. The physical properties are modeled in terms of constraints that are iteratively satisfied while the numerical integration is carried out through a Verlet scheme. This approach leads to an unconditionally stable, controllable and computationally light simulation [Müller et al. 2007]. Our results demonstrate the effectiveness of our model, showing the interaction of the thread with other objects in real time and the creation of complex knots. © 2007 ACM.

A robust method for real-time thread simulation / Blazej, Kubiak; Nico, Pietroni; Fratarcangeli, Marco; Fabio, Ganovelli. - ELETTRONICO. - (2007), pp. 85-88. (Intervento presentato al convegno ACM Symposium on Virtual Reality Software and Technology, VRST 2007 tenutosi a Newport Beach; United States nel 5 November 2007 through 7 November 2007) [10.1145/1315184.1315198].

A robust method for real-time thread simulation

FRATARCANGELI, Marco;
2007

Abstract

In this paper, we present a physically based model for real-time simulation of thread dynamics. Our model captures all the relevant aspects of the physics of the thread, including quasi-zero elasticity, bending, torsion and self-collision, and it provides output forces for the haptic feedback. The physical properties are modeled in terms of constraints that are iteratively satisfied while the numerical integration is carried out through a Verlet scheme. This approach leads to an unconditionally stable, controllable and computationally light simulation [Müller et al. 2007]. Our results demonstrate the effectiveness of our model, showing the interaction of the thread with other objects in real time and the creation of complex knots. © 2007 ACM.
2007
ACM Symposium on Virtual Reality Software and Technology, VRST 2007
physically based animation; surgical simulation
04 Pubblicazione in atti di convegno::04b Atto di convegno in volume
A robust method for real-time thread simulation / Blazej, Kubiak; Nico, Pietroni; Fratarcangeli, Marco; Fabio, Ganovelli. - ELETTRONICO. - (2007), pp. 85-88. (Intervento presentato al convegno ACM Symposium on Virtual Reality Software and Technology, VRST 2007 tenutosi a Newport Beach; United States nel 5 November 2007 through 7 November 2007) [10.1145/1315184.1315198].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11573/322501
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